If Dragon Quest IV and a dungeon crawler had a baby, it would look a little like Sorcery Quest. Sorcery Quest is a browser based MMORPG published by Edgebee Studios Inc. and is unlike any I’ve seen so far. You move through the game like through a classic dungeon crawler, and control a group of characters of different classes like in Dragon Quest. In fact, the battle system looks a lot like the game: you only see icons of your characters on the bottom portion of the screen, while the monsters appear on the top part. And for once, there are so many different classes to choose from! I believe at this point there are more than 20. Who your party consists of is entirely up to you. I, for example, created a monk, thief, and healer. The number of characters you can have in one party can be increased through real cash, or through finding the item in your adventuring. Altogether, the experience feels like playing a classic Final Fantasy game… you know, back in the black and white gameboy games.
The music is pretty but very repetitive. The art, though, is beautiful. I loved looking through the character art when I was choosing classes for my party. While you don’t see your entire character on the screen, you do see their icon – whose colors are customizable.
However, just as I was getting really into the game (ahh, nostalgia!), I was suddenly stopped short – I had run out of turns. In Sorcery Quest, you only have a set amount of turns you can use. Certain actions take a turn – like battling or resting your party. Once you run out of turns, you will earn those turns back at 1 turn per hour. Unless you’re willing to donate some real money, or battle against other players.
The turn limit reminds me of China’s gaming limits – and while it’s inconvenient, I do realize that if it weren’t there, I would stay up all night playing. I’m not sure, though, if I like the fact that after about 20 minutes of playing, I’m left stranded wherever I happen to be at the moment. I guess this is a great way to get people to donate money.
So in a nutshell:
– Classic RPG feel.
– Beautiful art and addictive gameplay.
– Incredible amount of variety in classes and items.
– VERY fast replies by the admins on the forums if you need something.
– Turn limit.
– The community’s not very chatty (at least when I was playing).
– Music gets repetitive.
– The descriptions of the skills and stats are crowded.
I would definitely recommend this game, even if you can only play for about half an hour at a time.